Probability interview questions: page 18 of 19
Questions 851–900
- All random points on a circle in one halfMedium
- Odds of quads, a full house and two pairEasy
- Locks and keys so any six of eleven can openHard
- Players ranked first and second meeting in the finalMedium
- Five letters, none in its own envelopeMedium
- Chance a random cube has last two digits 11Medium
- Both children boys given at least one sonEasy
- Two sons given the child you happened to meetEasy
- Double-headed coin among a thousand after ten headsEasy
- Fair 50-50 outcome from a coin of unknown biasEasy
- Third throw landing farther out than the firstMedium
- Best queue position for a shared-birthday prizeMedium
- Three successive dice coming up strictly ascendingEasy
- Extinction probability for a splitting amoebaMedium
- Red candies running out before blue and greenHard
- Alternating tosses: first to complete heads then tailsMedium
- Going first or second with one bullet and no respinEasy
- Roulette with a respin before every trigger pullEasy
- To respin or not with two randomly loaded chambersEasy
- Each bridge hand receiving exactly one aceMedium
- Chance of reaching N before going brokeMedium
- Shooting where success rate equals past hit fractionHard
- Seeing a car in 5 minutes from the 20-minute oddsEasy
- Expected wait and time since the last Poisson busMedium
- First four raw moments of a standard normalEasy
- Expected loops from tying 100 noodle endsMedium
- Die payouts that continue only on high rollsEasy
- How deep in the deck the first ace appearsMedium
- Chance n uniforms add up to at most oneMedium
- Bounds on joint default of two bondsMedium
- Distribution of the largest and smallest uniformsEasy
- Correlation between min and max of two uniformsHard
- Five hundred bouncing ants on a one-foot stringHard
- Ruin game with a favourable two-thirds edgeMedium
- A twelve versus back-to-back sevens with two diceMedium
- Waiting times for HHT and for THHMedium
- Which comes first, HHT or THHMedium
- Choosing first or second in a triplet raceHard
- Repainting balls until a single colour remainsHard
- Random walker on a 100-metre bridgeMedium
- Collect die faces until a four or higherEasy
- Queue for five-dollar tickets with no changeHard
- Expected flips for a streak of n headsMedium
- Optimal stopping with up to three die rollsMedium
- Hedging a series bet with single-game wagersHard
- When to stop a die game where a six wipes you outHard
- Stopping rule for a red-black card payoff gameHard
- Winning with any probability using a fair coinMedium
- Central limit theorem and why it matters in financeEasy
- Jensen's inequality and convexity in pricingEasy